#include <iostream>
#include <conio.h>
using namespace std;
class Game
{
private:
int goals;
public:
Game()
{
goals = 0;
}
int getGoals()
{
return goals;
}
void incrementGoal()
{
goals++;
}
};
int main() {
Game football;
cout << "Number of goals when game is started = " << football.getGoals() << endl;
football.incrementGoal();
football.incrementGoal();
cout << "Number of goals a little later = " << football.getGoals() << endl;
return 0;
}
#include <conio.h>
using namespace std;
class Game
{
private:
int goals;
public:
Game()
{
goals = 0;
}
int getGoals()
{
return goals;
}
void incrementGoal()
{
goals++;
}
};
int main() {
Game football;
cout << "Number of goals when game is started = " << football.getGoals() << endl;
football.incrementGoal();
football.incrementGoal();
cout << "Number of goals a little later = " << football.getGoals() << endl;
return 0;
}
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